Right-click once more and select Install. Near the top, there is a note under where you should check that your CD drive matches the drive letter shown, and adjust it if necessary. Now right-click the file again and select Open. Right-click it, select Properties and delete the Read-Only check mark. Using Explorer, go to that folder on your hard drive and locate the pinball.inf file. Copy that file to the C:\Windows\INF folder. Use Find or navigate to the tools\mtsutil folder. First place the WINDOWS 98 CD in your drive and find a file called pinball.inf. Davy W.ĭear Davy: It is a little tricky but I tried it and there is a way to do that. Can you help? This would be great to play. Is there some way that I can install that game on my computer? When I try, the computer knows that it is an old version. I have seen a real cool game called Space Cadet Pinball which was included by Microsoft on their Plus! CD for Windows 95. Future Pinball is one nice replacement for 3D Space Cadet Pinball.Īdditionally, the Windows 8 Store now has a new Pinball game.Ok then read here. If you don’t have a Windows XP machine lying around (who does?), download the Windows 7 port from this page.Īnd of course, there are dozens of Pinball clones on the Internet available both as downloadable and installable games or as playable in the web browser. The game should work in both 32 and 64-bit Environments. Good news is, you can still run Pinball in Windows 7 and 8 by simply copying the whole "pinball" folder (usually in C:Program FilesWindows NT) from a Windows XP installation to a Windows machine. Once dropped, Pinball fell out of loop and never made it back to any Windows release ever. Finally, Microsoft decided to drop Pinball from the 64-bit build. This was compounded by the fact that the source code was written by a third party – Cinematronics – and much of it was uncommented. Raymond spent nearly four times as much time than originally allocated to debug Pinball. We just made the executive decision right there to drop Pinball from the product.īasically, Microsoft ran into porting issues from 32-bit platforms to 64-bit builds. We had several million lines of code still to port, so we couldn’t afford to spend days studying the code trying to figure out what obscure floating point rounding error was causing collision detection to fail. Heck, we couldn’t even find the collision detector! Two of us tried to debug the program to figure out what was going on, but given that this was code written several years earlier by an outside company, and that nobody at Microsoft ever understood how the code worked (much less still understood it), and that most of the code was completely uncommented, we simply couldn’t figure out why the collision detector was not working. In particular, when you started the game, the ball would be delivered to the launcher, and then it would slowly fall towards the bottom of the screen, through the plunger, and out the bottom of the table. The 64-bit version of Pinball had a pretty nasty bug where the ball would simply pass through other objects like a ghost. But one of the programs that ran into trouble was Pinball. One of the things I did in Windows XP was port several millions of lines of code from 32-bit to 64-bit Windows so that we could ship Windows XP 64-bit Edition. Raymond Chen, a software engineer whose job was to port code from 32-bit Windows XP to 64-bit, explained what happened: Later Microsoft included it in Windows 2000, Windows ME, and Windows XP by default.Īround this time Microsoft started developing the 64-bit version of Windows XP, and Pinball ran into trouble. However, Microsoft provided instructions how to install it form the Plus 95 CD into Windows 98. When Windows 98 came out, it oddly did not come with 3D Pinball. As for Pinball, the game became so popular that it was ported from Windows 95 to Windows NT 4.0 for the 1996 release.
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